deKay's Lofi Gaming

Completed 2007

Viva Pinata (360 12/01/2007) New Rally-X (360 14/01/2007) Super Castlevania IV (Wii 25/01/2007) Castlevania: Circle of the Moon (GBA 30/01/2007) Castlevania: Harmony of Dissonance (GBA 04/02/2007) Castlevania: Aria of Sorrow (GBA 10/02/2007) Super Mario World (Wii 11/02/2007) Kirby’s Adventure (Wii 17/02/2007) The Castlevania Adventure (GB 18/02/2007) Castlevania II: Belmont’s Revenge (GB 19/02/2007) Castlevania: Portrait of Ruin (DS 25/02/2007) Gunpey (DS 01/03/2007) Kororinpa (Wii 03/03/2007) Kirby Squeak Squad (DS 08/03/2007) Teenage Mutant Ninja Turtles (360 14/03/2007) Hotel Dusk: Room 215 (DS …

2007: A Year in Gaming – Part 2

May May was more varied than previous months this year.¬¨‚Ć There was Eledees and Wing Island on the Wii, Crackdown, Lego Star Wars II and Tony Hawk’s American Wasteland on the 360, and the amazing Ouendan 2 on the DS, as well a plethora of 360 demos, XBLA games, and Wii VC titles. I struggled with the original NES Castlevania (on the VC) for a while too, and never did manage to complete it.¬¨‚Ć It’s just too hard! June Oh …

Half-Life 2 (360)

So Ravenholm is straight out of Resident Evil. They might not be actual zombies, but they’re no so different. And then there’s The Predator who jumps around the rooftops and climbs drainpipes. Oh, and the harder versions of the headcrabs who poison you as well as jump on your face. I didn’t really like Ravenholm that much. Nothing about it seemed like Half-Life to me at all, and the loon from the church just detracted further. After that, it was …

Resident Evil 4 (Wii): COMPLETED!

Seems the truck bit wasn’t so difficult in the end, although I had virtually no ammo by the end of the first part of the run, so the second bit was done almost entirely with my knife. Soon, Ashley got kidnapped for the 26536th time, and I had to fight with “It” in some caves. With almost no ammo. Then there was another “boss” fight: Krauser – who I’m guessing made an appearance in another Resident Evil game that I …

Resident Evil 4 (Wii)

Finally managed to complete Chapter 5-1, and bought another rifle (just to get some more ammo, really). The rifle came in useful though, as I’d found a scope that let me see the weak spots in the slow moving but nasty spiky recovering things. Now I’ve got Ashley following me again. Joy. There was also a strange bit where we had to escape down a rubbish chute – the same one I previously chucked baddies down to kill them. So …

Resident Evil 4 (Wii)

Chapter 5-1 is the longest chapter evaar. FACT. I’ve wandered round the outside of the island, gained entry to a research lab, killed loads of baddies that can re-grow body parts, found Ashley (again) but can’t reach her yet, and have almost run out of ammo far too many times. I’ve taken almost two hours on this chapter alone (more than twice as long as any previous chapter), and it still isn’t over yet.

Resident Evil 4 (Wii)

OK, so I’ve completed Chapter 4-4 (that’s all of 4 done now), and I’m out of the castle. There was a huge Salazar statue that (as suspected) “came to life” and chased me, then there was a climb up a huge tower, complete with Donkey Kong homage, and finally a fight with Salazar and his “other” hand man, who combined with a big slimey thing. Well, I say a fight, but in reality it was easy. I stood still, went …

Resident Evil 4 (Wii)

Two more chapters down, don’t know how many to go because they’re not consistent when it comes to the numbering… Anyway, I seem to have ended up in some mines. With (dahn dahn daaaaahni!) a mine cart “level”! I’m also horribly short of ammo (although health is doing fine), and was so short on space I’ve sold my TMP and shotgun, but bought a Striker (which is better than a shotgun, but smaller). I seem to have a million grenades. …

Resident Evil 4 (Wii)

Ah! I have keeeeled heeeem. Mainly by luck rather than skill, as he had his back to me at the beginning and so I could blast the plagas thing on it quickly to see him off. I then had to deal with some monks around the outside of the cage, but they were easy. Eventually, I found Ashley again, protected her from some more monks, and then had to play a whole chapter as her. The Ashley Chapter was pretty …

Resident Evil 4 (Wii)

Another chapter down! I’ve made my way through a sewer with giant insects in it, loads of monk things and killed a goat-headed monk in red, found a treasure chest that rose from the ground having hit a switch, and then moved on to outside the castle again, and into and through a maze. Then, I entered a bedroom, had a bit of a scuffle with Ada, and completed the chapter. I’ve now solved a puzzle where I had to …

Resident Evil 4 (Wii)

Managed two chapters today. To start with, I had to choose a path – either a giant to kill or a group of something else. I took the giant route. Eventually, I found a barn with the evil bloke who’d almost killed me previously in, and killed him (and the thing he turned into!), and then found a castle with Ashley. It took many attempts to get through the castle courtyard, as I kept being firebombed or Ashley go kidnapped …

Resident Evil 4 (Wii)

Stopping Ashley from being killed hasn’t been too difficult so far. I tended to leave her at the start of each new area, went ahead clearing a path (of both baddies and mantraps), and then returned for her. Then we came across an old house and lots and lots of baddies outside, and Luis inside to help us dispatch them all. Then Luis did a runner, and the end of Chapter 2-2 was reached!